hello all
I have to make my first interior animation and have some questions about quality vs. speed.
I figured out that glossies are the biggest problems. they produce most of the noise, but there's no way around glossy reflections.
the only way to get rid of the noise is AA, I have spent a whole day to get a setup that works, but now a frame renders 1.40 hours, is that passable? are there other tricks to follow?
another thing is the size to render. the anim should be 16:9 PAL, what's the exact size to set in max? is it "35mm 1.75:1 (cine)"? if yes, what's the width to set? should I render it bigger to be save if the customer wants HD later?
and the last thing. the cam is flying trough a room and turns around, so the light changes are imense. first the cam doesn't see the windows so I set the f-number to 4, but during the anim, the cam sees the windows and all gets overburned so I have to increase the f-number. but it's really hard to set this in the viewport without rendering tons of test images. the question is, do you adjust this later in post? with gammacurves or is there another way?
well a lot of questions but I am very interested what you mean. I know there are pro's out there.
thanks in advance!
best regards
themaxxer
I have to make my first interior animation and have some questions about quality vs. speed.
I figured out that glossies are the biggest problems. they produce most of the noise, but there's no way around glossy reflections.
the only way to get rid of the noise is AA, I have spent a whole day to get a setup that works, but now a frame renders 1.40 hours, is that passable? are there other tricks to follow?
another thing is the size to render. the anim should be 16:9 PAL, what's the exact size to set in max? is it "35mm 1.75:1 (cine)"? if yes, what's the width to set? should I render it bigger to be save if the customer wants HD later?
and the last thing. the cam is flying trough a room and turns around, so the light changes are imense. first the cam doesn't see the windows so I set the f-number to 4, but during the anim, the cam sees the windows and all gets overburned so I have to increase the f-number. but it's really hard to set this in the viewport without rendering tons of test images. the question is, do you adjust this later in post? with gammacurves or is there another way?
well a lot of questions but I am very interested what you mean. I know there are pro's out there.
thanks in advance!
best regards
themaxxer
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