Ok having discovered the wonders of linear workflow after dishing it for so long. I now find a big flaw in the entire scenario:
greyscale maps have a 2.2 gamma pre-applied to them.
this doesnt seem like much but:
it doesn't make sense to apply a 2.2 gamma to a bump map, a specular map and an opacity map ....
does it?
so I did some testing and found that diffuse maps need the 2.2 and greyscale maps need 1.0
OR am I wrong? eh ? Please somebody tell me
If I'm right: is there an elegant way of achieving this?
Raj
greyscale maps have a 2.2 gamma pre-applied to them.
this doesnt seem like much but:
it doesn't make sense to apply a 2.2 gamma to a bump map, a specular map and an opacity map ....
does it?
so I did some testing and found that diffuse maps need the 2.2 and greyscale maps need 1.0
OR am I wrong? eh ? Please somebody tell me
If I'm right: is there an elegant way of achieving this?
Raj
Comment