Is it already possible to generate such a pass with v-ray as is on 1.5 sp3?
I have seen how to use this in Nuke and Fusion and read that it is also possible in other post apps but it wasn't generated from a v-ray render, though I do know you already can get the normals out in passes, I do not know about this "position pass".
I think it is a pass that has something close to what "pixols" are supposed to be in zbrush minus the color/material information.
I have seen how to use this in Nuke and Fusion and read that it is also possible in other post apps but it wasn't generated from a v-ray render, though I do know you already can get the normals out in passes, I do not know about this "position pass".
I think it is a pass that has something close to what "pixols" are supposed to be in zbrush minus the color/material information.
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