I'm not sure if it is just me, but I have no end of problems getting a decent shadow pass out of Vray. I haven't used it in a while but I remember it being pretty easy in mental ray. Am I missing something? I have read the threads I could find, just hoping someone has an answer I couldn't find.
VrayMatteShadow just renders like crap most of the time - artifacts and grainy and almost always useless to me or in need of heavy post manipulation. VrayShadow does not give me the actual shadow alone - it needs an alpha for the shadow only etc.
I just need a simple shadow pass that I just shows shadows that I can multiply into a shot. Any tips?
*EDIT* - I should say I am aware that I can render the object as matte, use the VrayShadow pass and combine that with the alpha, but then I have to render every lighting pass twice so I can have the shadow catching object rendered as well, or a proper alpha for the object casting shadows etc. It just seems very cumbersome.
Thanks in advance
b
VrayMatteShadow just renders like crap most of the time - artifacts and grainy and almost always useless to me or in need of heavy post manipulation. VrayShadow does not give me the actual shadow alone - it needs an alpha for the shadow only etc.
I just need a simple shadow pass that I just shows shadows that I can multiply into a shot. Any tips?
*EDIT* - I should say I am aware that I can render the object as matte, use the VrayShadow pass and combine that with the alpha, but then I have to render every lighting pass twice so I can have the shadow catching object rendered as well, or a proper alpha for the object casting shadows etc. It just seems very cumbersome.
Thanks in advance
b
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