Hi all, I am about to do my first big architectural walk through with VRAY GI. Nothing is moving but the camera.
What is the best agreed workflow? - I cannot find the thread that was here on the old forum… from memory:
* render every 10-50 frames or so with a slightly wider lens to save out the IR map using "Incremental Add to current map”
Can I network render this stage, with multiple nodes all adding to the same UNC path IRmap?
What can I turn off to speed this up?
Can I render it with lower AA settings to save time?
Is it unwise to turn off reflections?
* Crank up the AA settings, use saved map for final render?
What are my best option for smoothness?
In MAX I use Image motion blur, which on slow moving interior scenes is fast and works fine. I prefer the frames look with moblur to the fields look, but I will use whatever gets me a result without pain.
VRAYs motion blur crashes on most of my complex scene files – and given the heavy GI/Raytracing seems a slow method.
Fields seem to be rendering funky – does VRAY officially support them? I swear I have rendered some tests that looked like they were rendering to fields, but when played back were frames. I am worried that things seem to change around randomly when doing network renders compared to local renders. Hopefully it is just me being tired.
If fields prove reliable, I will use them, despite the 1.6 times speed hit – I simply need to get this job out the door next week.
Thoughts? Any lesson learned?
What is the best agreed workflow? - I cannot find the thread that was here on the old forum… from memory:
* render every 10-50 frames or so with a slightly wider lens to save out the IR map using "Incremental Add to current map”
Can I network render this stage, with multiple nodes all adding to the same UNC path IRmap?
What can I turn off to speed this up?
Can I render it with lower AA settings to save time?
Is it unwise to turn off reflections?
* Crank up the AA settings, use saved map for final render?
What are my best option for smoothness?
In MAX I use Image motion blur, which on slow moving interior scenes is fast and works fine. I prefer the frames look with moblur to the fields look, but I will use whatever gets me a result without pain.
VRAYs motion blur crashes on most of my complex scene files – and given the heavy GI/Raytracing seems a slow method.
Fields seem to be rendering funky – does VRAY officially support them? I swear I have rendered some tests that looked like they were rendering to fields, but when played back were frames. I am worried that things seem to change around randomly when doing network renders compared to local renders. Hopefully it is just me being tired.
If fields prove reliable, I will use them, despite the 1.6 times speed hit – I simply need to get this job out the door next week.
Thoughts? Any lesson learned?
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