Hey there.
At our studio i do a lot of product visualizations for big clients, and most of these clients have very specific guidelines as to how a certain thing should look, for example : the floor has to be perfect white and may only reflect 40% of the model.
Now i have been using vray for a long time, but for these types of jobs i tend to go for mental ray, simply because it lets me set up reflection distance and because it is able to make a matte/shadow material wich not only puts the shadow in the alpha but also the reflection. Something that is really important for these types of jobs.
Maybe i just havent found it, but for the life of me i cant get vray to do either of these functions. I know you can adjust the glossyness so it sorta does 40% reflection, but its not usefull if you want sharp reflections.
Now especially with Vray rt's release (wich is totally awesome btw) i can cut my(our) production time by a lot, if only i knew how to get those 2 things working, because without it its a total hassle and i am sorta forced to use mental ray.
I googled for it, i sent a mail to vray support 2 weeks ago and no real answer to date.
(i tried using the arch and design shader with vray but those functions wont work)
So in short, can i output reflections in the alpha of a matte shadow and can i set-up a reflection distance?, how?, and if not, is this something we can expect in the future?
Most other render programs can do it and it seems like something people (like me) would want.
Thanks in advance
Kevin Beckers
www.Indg.nl
At our studio i do a lot of product visualizations for big clients, and most of these clients have very specific guidelines as to how a certain thing should look, for example : the floor has to be perfect white and may only reflect 40% of the model.
Now i have been using vray for a long time, but for these types of jobs i tend to go for mental ray, simply because it lets me set up reflection distance and because it is able to make a matte/shadow material wich not only puts the shadow in the alpha but also the reflection. Something that is really important for these types of jobs.
Maybe i just havent found it, but for the life of me i cant get vray to do either of these functions. I know you can adjust the glossyness so it sorta does 40% reflection, but its not usefull if you want sharp reflections.
Now especially with Vray rt's release (wich is totally awesome btw) i can cut my(our) production time by a lot, if only i knew how to get those 2 things working, because without it its a total hassle and i am sorta forced to use mental ray.
I googled for it, i sent a mail to vray support 2 weeks ago and no real answer to date.
(i tried using the arch and design shader with vray but those functions wont work)
So in short, can i output reflections in the alpha of a matte shadow and can i set-up a reflection distance?, how?, and if not, is this something we can expect in the future?
Most other render programs can do it and it seems like something people (like me) would want.
Thanks in advance
Kevin Beckers
www.Indg.nl
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