I'm currently using Area Shadows for very fine objects creating
spread shadows. When I want to see no shadow noise I have to
set Subdivs around 64 or more, but this becomes really really slow.
Is there a way to optimize Area Shadows apart from that? I'm
not using GI or anything, but rendertime explodes...
Best, Robert
spread shadows. When I want to see no shadow noise I have to
set Subdivs around 64 or more, but this becomes really really slow.
Is there a way to optimize Area Shadows apart from that? I'm
not using GI or anything, but rendertime explodes...
Best, Robert
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