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Moving objects. VraySphereFade should render screen region not volume

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  • Moving objects. VraySphereFade should render screen region not volume

    Hello.

    I want to compose moving objects in the previously rendered static scene but I'm having some trouble using the vraySphereFade method described in tutorials.

    The problem is that moving objects are sometimes occluded by the existing scene.
    Shouldn't this VraySphereFAde method render all objects in front?
    Something like rendering a region.

    I actually tried rendering using "region selected" method but the regions is not updated throughout the animation and remains fixed in the initial object (or camera) position.
    I even solved this using a postrender callback script although I couldn't find a way to erase previous render and the subsequent frames would have a trail.
    Another thing is that if you selects 2 objects far apart it would render the entire rectangle.


    Any ideias? Any plugins available for this?


    Thanks

    PS: I know that I can turn the static scene matte and compose but this method has some problems to
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