Hi! im was making a floor with a brick procedural, using a map (wood) on the first slot, and a color on the mortar, this, to make some wood tiles on the floor, i dont know the actual translation, but here we call it "duela".
So, before i installed the 1.09.3 update my reflect was .85 for glossy and a dark grey for the color, its a subtle detail on the floor, and it was rendering great, but after i installed the update, i lost those reflections with the same settings, i just have a little darker mate floor, so as i crancked up the color until i hit white, nothing happens, but if i change the glossy to 1, i get a mirror like reflection, but this isnt my intention, i have tried changing the exit color to white, brown (like the floor) and the color on the flooring changes, but not the reflection.
Any help would be appreciated!!
So, before i installed the 1.09.3 update my reflect was .85 for glossy and a dark grey for the color, its a subtle detail on the floor, and it was rendering great, but after i installed the update, i lost those reflections with the same settings, i just have a little darker mate floor, so as i crancked up the color until i hit white, nothing happens, but if i change the glossy to 1, i get a mirror like reflection, but this isnt my intention, i have tried changing the exit color to white, brown (like the floor) and the color on the flooring changes, but not the reflection.
Any help would be appreciated!!
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