Hi-
I just downloaded a scene from a blog and when I opened the scene it gave me the gamma warning so I had MAX use the scenes gamma, which was 1. I also rendered out the scene with V-Ray's gamma at 1. I was surprised to see a nicely exposed image; I was expecting a dark image. The scene was all gray so I made one of the scene's objects pure red and another pure yellow and when I eye dropped the final render the colors were spot on. I write this becasue I have the hardest time with colors using the LWF method thinking, since I have an LCD, it is a must.
Is LWF a must when using an LCD? Has anything changed in V-Ray or MAX recently that makes a non-LWF a good workflow? It seems that raising the dark multiplier brightens those shadows up nicely too.
I just downloaded a scene from a blog and when I opened the scene it gave me the gamma warning so I had MAX use the scenes gamma, which was 1. I also rendered out the scene with V-Ray's gamma at 1. I was surprised to see a nicely exposed image; I was expecting a dark image. The scene was all gray so I made one of the scene's objects pure red and another pure yellow and when I eye dropped the final render the colors were spot on. I write this becasue I have the hardest time with colors using the LWF method thinking, since I have an LCD, it is a must.
Is LWF a must when using an LCD? Has anything changed in V-Ray or MAX recently that makes a non-LWF a good workflow? It seems that raising the dark multiplier brightens those shadows up nicely too.
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