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Light leaks between to intersected objects!!

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  • Light leaks between to intersected objects!!

    light leaks between to intersected objects!!
    How to solve this prob?

    the 2 objects are not complanar they intersects each others!

    MIN/MAX RATE: -2/0

    lr thresh 0.2
    Nrm thresh 0.2
    dist thresh 0.98
    HSPH 30
    interp samples 70

    secondary bounces depth 7
    secondary subd 40

    UNITS 1=1 meters
    The scene is a room (5x5x3 meters) with only a windows on the ceiling along all the dimension of the room and from this it's illuminated by the sun (DIRECT LIGHT + VRAY SHADOWS bias shadows 0.001)

    Can someone help this stupid user of this great rendering engines?

    Bye and thanks in advance!!!

    EXCUSE MY BAD ENGLISH
    http://stefanospinosi.supereva.it/Al...ngs/page1.html [/img]
    Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

    https://www.facebook.com/essetreddi..../photos_albums

  • #2
    Maybe this is a good place to start http://www.chaoticdimension.com/foru...er=asc&start=0
    Eric Boer
    Dev

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    • #3
      In "advanced irradiance map parameters" check "check sample visibility"

      This should remove the light leaks
      Torgeir Holm | www.netronfilm.com

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      • #4
        Thanks for now!

        Thanks for now!
        I'll try
        ciao
        Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

        https://www.facebook.com/essetreddi..../photos_albums

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