Hi!
Does anyone know how to stop the SSS2 Flickering in animations?
I tried saved Irradiance maps with 120/100 and even brute force with no secondary.
Its still flickering at certain distances to the camera.
The flicker looks like this (only the flesh layer, brute force with Adaptive QMC 1-6, 0.002):
www.vector-film.de/flesh.wmv
I have used the milk preset and modified the color and scale multiplier.
Scatter GI and Trace reflections are turned on.
Single scatter option = Simple.
The rest is default.
Does anyone know how to stop the SSS2 Flickering in animations?
I tried saved Irradiance maps with 120/100 and even brute force with no secondary.
Its still flickering at certain distances to the camera.
The flicker looks like this (only the flesh layer, brute force with Adaptive QMC 1-6, 0.002):
www.vector-film.de/flesh.wmv
I have used the milk preset and modified the color and scale multiplier.
Scatter GI and Trace reflections are turned on.
Single scatter option = Simple.
The rest is default.
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