Announcement

Collapse
No announcement yet.

Openexr and Vray HDRI

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Openexr and Vray HDRI

    Using the dome vray light - is there any advantage in using the VrayHDRI as the texture map for the light over using a EXR through the bitmap (making sure its a true 32 bit bitmap)?

    Using the standard Max bitmap has advantages as all the HDRI panos that I have made I store in openEXR so I don't need to convert them (they are very large).

    the workflow is slightly different with convolving the bitmap but the result is the same as far as I can tell.

    the Multiplier function: what does the multiplication factor actually mean: is 2.0 a stop above 1.0 ?

  • #2
    actually you don't need to convert an exr to radiance before loading it in a vrayhdr map. exrs will work just fine as they are.

    Comment


    • #3
      wow thanks for that.
      It is very interesting information indeed.

      Wish I'd been smart enough to know that before - would have saved me a lot of time with the conversion thingy.

      Comment


      • #4
        actually I just tried it - and it didn't work.
        It will only load HDR's AFAIK

        Comment


        • #5
          You can't load exrs in the VrayHDR map. I discussed this with PGuthrie a while back and his view was that using exrs in a bitmap worked just as well, if not better. The few tests I've made seem to confirm this.
          Check my blog

          Comment


          • #6
            you're right, sorry I posted that without double checking it. don't know why I was sure they did work, but as you say they don't.

            Comment


            • #7
              yes using the RGBA32bitmap is just as good

              But what does the mulitplication factor mean?

              Comment


              • #8
                Originally posted by BBB3 View Post
                You can't load exrs in the VrayHDR map. I discussed this with PGuthrie a while back and his view was that using exrs in a bitmap worked just as well, if not better. The few tests I've made seem to confirm this.

                The only thing I miss is the vertical rotation from the VrayHDR loader. That is handy, and the vertical offset in the bitmap loader does seem to do the same thing.

                b
                Brett Simms

                www.heavyartillery.com
                e: brett@heavyartillery.com

                Comment

                Working...
                X