This has been covered on and off in various threads, but I am starting to look again at manually building a composite PSD image that *roughly* matches what I see in the frame buffer from the various render elements.
This is what I have so far:-
What I am now trying to do is seamlessly add in 'new' shadows.
For example, say I want to add a person to the render in Photoshop. I stick him in, copy him to create a shadow and skew/rotate/scale the shadow so it roughly matches the lighting setup for where he is standing. Where his shadow overlaps the shadows in the scene, I normally just erase his shadow so that the shadows aren't doubled up. It can be tricky and a bit inaccurate. Also, the colours of the shadows change depending upon lighting conditions.
What I would rather do is have a seperate render element that is just the shadows that I can stack up in Photoshop and paint on to add in all these *extra* shadows.
Does that make sense?
I have tried rendering both the VRayShadows and VRayRawShadows, but I can't quite work out what those elements are and how/if they can be added into the composite stack I already have: the VRayShadows elements seem to also have colours in them.
Is what I am after actually possible?
Do you actually understand me?
Here's a quick example of what I mean:
This is what I have so far:-
What I am now trying to do is seamlessly add in 'new' shadows.
For example, say I want to add a person to the render in Photoshop. I stick him in, copy him to create a shadow and skew/rotate/scale the shadow so it roughly matches the lighting setup for where he is standing. Where his shadow overlaps the shadows in the scene, I normally just erase his shadow so that the shadows aren't doubled up. It can be tricky and a bit inaccurate. Also, the colours of the shadows change depending upon lighting conditions.
What I would rather do is have a seperate render element that is just the shadows that I can stack up in Photoshop and paint on to add in all these *extra* shadows.
Does that make sense?
I have tried rendering both the VRayShadows and VRayRawShadows, but I can't quite work out what those elements are and how/if they can be added into the composite stack I already have: the VRayShadows elements seem to also have colours in them.
Is what I am after actually possible?
Do you actually understand me?
Here's a quick example of what I mean:
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