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1.5sp4a uploaded

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  • 1.5sp4a uploaded

    wow, very nice.
    I didn't installed yet.
    I want to know what would updated.
    :: twitter :: Portfolio :: My 3D Products :: ...and ::

  • #2
    Yep, I will post an official announcement later; the changes are as follows:

    Modified features:
    (*) Added support for projection mapping when doing texture baking;
    (*) Added an option to link the V-Ray VFB to PDPlayer;

    Bug fixes:
    (*) Turning off "Affect specular" for a dome light made it invisible to reflections as well;
    (*) Fixed a crash when importing a particular .vrmesh file;
    (*) Fixed crash with VRayFastSSS2 material with VRayDirt map and a standard light with VRayShadowMap;
    (*) The "prepass samples" option in the motion blur rollout did not work;
    (*) Fixed stuck buckets with VRayEnvironmentFog and mesh gizmos;
    (*) Fixed issues with VRayEnvironmentFog and mesh gizmos with modifiers;
    (*) User could not remove gizmos/lights from VRayEnvironmentFog;
    (*) ParticleFlow instancing did not render all mapping channels of original mesh;
    (*) Fixed crash with VFB region render when region is outside of image;
    (*) Turned off by default the option to save the DR servers to the scene (caused slowdown on scene save if servers are offline);
    (*) Fixed some licensing issues;

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Thanks for the quick answer.
      :: twitter :: Portfolio :: My 3D Products :: ...and ::

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      • #4
        Ahhh. I only just got around to istalling SP4 on all our machines!!!

        Oh well.
        Kind Regards,
        Richard Birket
        ----------------------------------->
        http://www.blinkimage.com

        ----------------------------------->

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        • #5
          Originally posted by vlado View Post
          Modified features:
          (*) Added support for projection mapping when doing texture baking;
          Result

          Thanks for this one.

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          • #6
            Originally posted by vlado View Post
            (*) Added an option to link the V-Ray VFB to PDPlayer;

            It's very nice. We don't need the (ugly)ramplayer of max now.
            :: twitter :: Portfolio :: My 3D Products :: ...and ::

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