Announcement

Collapse
No announcement yet.

Vray Environment Fog Simulation

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vray Environment Fog Simulation

    Hi There,
    My first post on the forum!

    I Saw in the new sp3 example files the use of a smoke simulation and vray Fog.
    I Am wondering any more light can be shed on this topic? For example is it possible for me to Use Data from FumeFX with Environment Fog.

    (the following example shows GI scattering inside a smoke volume. The volumetric textures (density and emission) for this example are provided from a fluid dynamics simulation in the form of 3d textures.)


    http://www.spot3d.com/vray/help/150S...no_gi_0043.png

    Thanks for any Help
    admin@masteringcgi.com.au

    ----------------------
    Mastering CGI
    CGSociety Folio
    CREAM Studios
    Mastering V-Ray Thread

  • #2
    It would be enough if FumeFX can provide a 3d texture with the density/emission for the fluid. I'm not sure if it actually can do it (the images on that page were not done with FumeFX).

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      thank's for the reply, I'm researching it within Fume Now,

      May I ask how the smoke was simulated in the Example Files?
      admin@masteringcgi.com.au

      ----------------------
      Mastering CGI
      CGSociety Folio
      CREAM Studios
      Mastering V-Ray Thread

      Comment


      • #4
        i miss aura hehehe

        ---------------------------------------------------
        MSN addresses are not for newbies or warez users to contact the pros and bug them with
        stupid questions the forum can answer.

        Comment

        Working...
        X