Anyone know of a way to get accurate ZDepth data when looking through glass? For the life of me I cannot figure it out and not even sure it's possible. Just trying to do nice Depth of Field work in post using After Effects. Everything works great except those pesky transparent materials, lol.
Tnx
EDIT: This MentalRay plug is exactly what I'm looking for. Accurate refraction AND reflection data in ZDepth.
http://forum.german-mentalray-wiki.i...hp?p=1278#1278
Tnx
EDIT: This MentalRay plug is exactly what I'm looking for. Accurate refraction AND reflection data in ZDepth.
http://forum.german-mentalray-wiki.i...hp?p=1278#1278
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