this has probably been answered already (if so, please direct me to the appropriate thread). but, can someone provide an explanation as to the difference between rendering with an irrad. map vs. using a global photon map.
i read in a recent thread that the global photon map is scene (not image) dependent, so wouldn't that be the best thing to use for an animation. but, all the tips and tutorials say to use an incremental irrad. map.
just curious.
thanks.
sean
i read in a recent thread that the global photon map is scene (not image) dependent, so wouldn't that be the best thing to use for an animation. but, all the tips and tutorials say to use an incremental irrad. map.
just curious.
thanks.
sean
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