Hello everyone,
I searched the forums on this issue, but didn't find anything really difinitive...
Since using Vray as my full-time renderer, this will be the first time I am dealing with a camera-matching scene, along with a background plate and a couple of simple matte objects to catch shadows and reflections. I'm using a single Vray spherical light and some environment light.
Everything seems to be working properly, but I am very disappointed with the quality of the shadows on the matte objects. They are completely opaque and quite ragged around the edges, nothing like the shadows I'm used to from the renderer in general.
Is there some way to increase the shadows' quality at all? I know I can do some separate passes and composite, but this project doesn't really have the budget for it, so I'd love to do it "in-camera" if at all possible.
Thanks so much in advance for any light that you may be able to shed on this.
-Alan
I searched the forums on this issue, but didn't find anything really difinitive...
Since using Vray as my full-time renderer, this will be the first time I am dealing with a camera-matching scene, along with a background plate and a couple of simple matte objects to catch shadows and reflections. I'm using a single Vray spherical light and some environment light.
Everything seems to be working properly, but I am very disappointed with the quality of the shadows on the matte objects. They are completely opaque and quite ragged around the edges, nothing like the shadows I'm used to from the renderer in general.
Is there some way to increase the shadows' quality at all? I know I can do some separate passes and composite, but this project doesn't really have the budget for it, so I'd love to do it "in-camera" if at all possible.
Thanks so much in advance for any light that you may be able to shed on this.
-Alan
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