I'm having issues when rendering a sequence using GI. There are a lot of objects moving around in the scene. Using my current settings, I am getting trail effects in the GI shadows. It is a result of rendering a sequence, because it does not show up in single frame renders. For example,... frame 30 has a smeared GI shadow from the previous frames if I render frames 1-30,... but if I just render frames 1,2,3,...30 individually, then everything is fine.(no flicker, no trails)
This renders without problems with direct computation of course, but I don't have enough time on this project to render with those settings.
Unfortunately, I can not post a movie showing what I am talking about,... I hope my description is clear enough.
Here is a shot of my settings,... anything stand out as being the problem? I thought it was a case of the map not being deleted after each frame, but after unchecking that I had the same results.
Thanks for any help
Troy
This renders without problems with direct computation of course, but I don't have enough time on this project to render with those settings.
Unfortunately, I can not post a movie showing what I am talking about,... I hope my description is clear enough.
Here is a shot of my settings,... anything stand out as being the problem? I thought it was a case of the map not being deleted after each frame, but after unchecking that I had the same results.
Thanks for any help
Troy
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