I'm creating a series of lights with the intent of having them be the same intensity, but different hues. I've been able to adjust the RGB values through scripting with no problems, but I'm having difficulty assigning random hues the same way. Is there something I'm missing with this? Any help would be greatly appreciated (and a huge time saver!)
Thanks
Jon
here's what I have in there right now:
for obj in $ do
(
obj.color.h = random 0 100
)
Thanks
Jon
here's what I have in there right now:
for obj in $ do
(
obj.color.h = random 0 100
)
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