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try to render this simple interior sample scene please!

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  • #16
    hehe.... I must be drunk, I m talking to myself

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    • #17
      , I was working with this scene yesterday, how do you get a spot light to emit photons? What have I missed? I could only make it work with direct light
      Eric Boer
      Dev

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      • #18
        It works with photons, but you need a VERY high multiplier

        Gonçalo

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        • #19
          ahh, ok , thanks
          Eric Boer
          Dev

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          • #20
            Hehe hi goncalo!

            Euhm my spotlights appear in the local object parameters same as any other light so I can set photon paramters for it.

            Isn't it the same, these global multiplier and local multiplier for photons? If the total amount of multiplying is the same, the result should be the same no?

            Maybe I'll try your suggestions with other search radius, in a few days, because I rendered this same image a bit too much lately

            Thanks for your efforts, funny to see you talking to yourself!

            greetz

            flipside
            Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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            • #21
              Originally posted by flipside
              Isn't it the same, these global multiplier and local multiplier for photons? If the total amount of multiplying is the same, the result should be the same no?
              No is not the same usualy with a target direct light and a Vray light the multiplier is only 1,0

              With a spotlight we need to rise it until we get any light on the scene.

              Gonçalo

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              • #22
                Yes but I mean with the same light.

                Let's say you have a scene with one spotlight only.
                -local multi is 5 and global multi is 20, so total is 100
                -local multi is 20 and global is 5, so total is also 100
                Now the result should be the same, no? With same settings for everything else.

                flipside
                Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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                • #23
                  I would like to be sure about this too!

                  Gonçalo

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                  • #24
                    Ok i couldn't resist and played with the file again....

                    Result: local or global multiplier is the same as I thought it would (500global*1000local=1000global*500local)

                    Changing search distance darkens my image a lot and gives very weird artifacts:

                    Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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                    • #25
                      My Scene Unit Scale is 1 Unit = 1,0 Milimetres
                      and Display Unit scale are in Meters

                      I ve try to render this scene with Meters instead of millimiters and it doesnt work, this is what was refering when I mention the units issue.

                      Gonçalo

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                      • #26
                        flipside try switching the first and second bounce to photon map, switch off auto distance and increase and decrease the size...until you get the right size and fill of the photons

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                        • #27
                          excuse me, can you tell me, are the strange color-gradients in the image from goncaloP (Posted: Tue Jun 03, 2003 1:47 pm)
                          are from jpg-compression?
                          i noticed this problem by many images in the forum.

                          or is this a general problem from the free-version?
                          or are the color-gradients an appearance from wrong settings?

                          i´m shifting between purchasing finalrender or vray, but there are many questions to answer.


                          thank you,

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                          • #28
                            It' because your screen is not set to true color (32bit).

                            Go for vray of course

                            Just read both forums and you're decision should not be so difficult. Download vray demo and test it, you'll be surprised!
                            Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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                            • #29
                              thank you, you´re right... (dell tft ultra sharp 21")

                              i think my decision will go in the direction of vray, because i think the support here in the forum is great (!) and the reaction from the programmers is very fast, when they hear about any troubles with their product.

                              maybe i´ll wait till the release of vray1.1...hm.

                              i downloaded the demo a few weeks ago, but there wasn´t enough time to test it.

                              so long,

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                              • #30
                                why wait? the upgrades are free. so is the upgrade to 1.1. after that though the rest are not free

                                ---------------------------------------------------
                                MSN addresses are not for newbies or warez users to contact the pros and bug them with
                                stupid questions the forum can answer.

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