Hello.
I have a scene where a wall as vegetation in one side that's appearing in the back.
This is very common and normaly I would put vegetation more distante from the wall.
Also in interior views camera is positioned outside a room and normal cliping plane perpendicular to camera leave nasty cut areas visible.
Using a boolean operator is not viable because I'm using proxies and because boolean operation crash or take too long on complex geometry.
Is there any plugin that would for example subtract a simple volume from a complex mesh(or meshes) at rendertime?
Would this be feasable?
Any way caos could do it ...Something like vrayboxclip
I have a scene where a wall as vegetation in one side that's appearing in the back.
This is very common and normaly I would put vegetation more distante from the wall.
Also in interior views camera is positioned outside a room and normal cliping plane perpendicular to camera leave nasty cut areas visible.
Using a boolean operator is not viable because I'm using proxies and because boolean operation crash or take too long on complex geometry.
Is there any plugin that would for example subtract a simple volume from a complex mesh(or meshes) at rendertime?
Would this be feasable?
Any way caos could do it ...Something like vrayboxclip