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Slow rendering with pre-calced IR / LC maps

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  • Slow rendering with pre-calced IR / LC maps

    I have a scene that is set up using "from file" for both IR and LC. I have pre-calculated both and they are about 150megs each. When I render the scene using DR, a frame takes 19 minutes.

    If I just render the scene without loading the pre-calced maps, and let it calculate the LC and IR at render time, the same frame only takes 11 minutes.

    Am I missing something? I was under the impression that using pre-calced maps was faster? Any help / insight would be greatly appreciated.

    D

  • #2
    Are you using a network to store the files on? Distributing large LC and IR maps can take quite a while especially if you have multiple nodes hitting your server at the same time. Is it hanging at the pre-calc stage? A work around is to copy these files to each node and set the path to load the files locally.

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    • #3
      Thanks for the reply. I'm AM storing it on a network, but I will try your local copy idea.

      D

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