hello everyone
i m a reltive new user of vray slowly migrating from final render.
i m trying to render a scene that has an editable poly object with a multi sub material. one fo the materials is a standard max set to wire and double sided. when i render with vray the wire material renders solid. sam e result with irradiance map and direct computation. i know i can just add a lattice modifier or an alpha mask but the results i want will not be the same. i would really appreciate any suggestions.
thank you in advance
alkis
i m a reltive new user of vray slowly migrating from final render.
i m trying to render a scene that has an editable poly object with a multi sub material. one fo the materials is a standard max set to wire and double sided. when i render with vray the wire material renders solid. sam e result with irradiance map and direct computation. i know i can just add a lattice modifier or an alpha mask but the results i want will not be the same. i would really appreciate any suggestions.
thank you in advance
alkis
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