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Animation with Irr + lC and few frames with Camera Path

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  • Animation with Irr + lC and few frames with Camera Path

    My problem is that i have a long camera animation with only a few object animations in it, and those only appear on key positions and the return to their original state. I dont want to render all frames with the Camera Path Option, so I render it with precalced LC and Irr method. As well as those key positions with the Camera Path method. However the images tend to differ in quality a bit. Is there any information or exerience on how to tune the Camera Path settings to make the rendered image to look the same as when used precalced Irr+LC? Any idea what i mean?

    cheers

    Ralf

  • #2
    i usually pad the different renders by 10 frames and do a quick fade

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