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UVW Mapping for the V-Ray Plane object

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  • UVW Mapping for the V-Ray Plane object

    Is there any way to control UVW Mapping for the V-Ray Plane object? Currently, I can only get away with procedural and solid color materials on it. Thanks


    (Max 2009 Design x64 - V-Ray 1.5 SP4)

  • #2
    I would guess there isn't. But you could always put down a standard Plane object and set the render multiplier to something extremely high. They take UVW maps just fine
    http://www.glass-canvas.co.uk

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    • #3
      This is correct. It will not respond to UVW Mapping at all. Working as intended (although I hope it's added in the future)
      Colin Senner

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      • #4
        The UVW mapping can't be changed currently, but you can adjust the mapping parameters (tiling, rotation etc) of the texture itself.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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