Hello everyone.
I would like to do a rendering with a separate mask-pass for an object seen by reflection.
I got a mirror with an object (ObjID = 1, MatID = 1) in front of it. In the rendering the object can be seen in the mirror.
When I add a MultiMatteElement (or VRayObjID or VRayMtlID, whatever) this ID can´t be seen in the mirror.
The rendering
The MultiMatteElement
The VRayMatID element
The VRayObjID element
Is there any way to achieve this?
Thanks and kind regards.
Sascha
EDIT: Ah, forgot to say: Max 2010, VRay Advanced 1.5 SP5
I would like to do a rendering with a separate mask-pass for an object seen by reflection.
I got a mirror with an object (ObjID = 1, MatID = 1) in front of it. In the rendering the object can be seen in the mirror.
When I add a MultiMatteElement (or VRayObjID or VRayMtlID, whatever) this ID can´t be seen in the mirror.
Is there any way to achieve this?
Thanks and kind regards.
Sascha
EDIT: Ah, forgot to say: Max 2010, VRay Advanced 1.5 SP5
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