After reading a lot about this and testing a lot for myself i get more and more unsure/confused about the right settings when using a vrayphyscam with exposure.
For example: I have a studio scene with 1-2 lights. So i could use exposure and turning my lights way up to get a *balanced* ( with *balanced* i mean that when u you use override grey material, the result in the render should someway be that same gray value).
With that technique i am always unsure what the right value for the light will be in comparison with the exposure of the cam. I.e. Lights too low, and exposure really long or otherwise. I always have the feeling that in the end i have a scene with every setting out of balance!
Another way is not to use exposure and have the light values between 0,5 - 2 (or use inverse square falloff too but also without exposure) to get a balanced render. So you balance the lighting only with the lightvalues.
So the question is: where is the difference between those two techniques in the visual endresult? And when i use the physcam with exposure what are *normal* lightvalues?
I am a little bit afraid that i miss something and the question is more or less stupid. But hey, there are no stupid questions so i just dare to ask this
Greetings from Germany
For example: I have a studio scene with 1-2 lights. So i could use exposure and turning my lights way up to get a *balanced* ( with *balanced* i mean that when u you use override grey material, the result in the render should someway be that same gray value).
With that technique i am always unsure what the right value for the light will be in comparison with the exposure of the cam. I.e. Lights too low, and exposure really long or otherwise. I always have the feeling that in the end i have a scene with every setting out of balance!
Another way is not to use exposure and have the light values between 0,5 - 2 (or use inverse square falloff too but also without exposure) to get a balanced render. So you balance the lighting only with the lightvalues.
So the question is: where is the difference between those two techniques in the visual endresult? And when i use the physcam with exposure what are *normal* lightvalues?
I am a little bit afraid that i miss something and the question is more or less stupid. But hey, there are no stupid questions so i just dare to ask this
Greetings from Germany
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