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what causes this?

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  • what causes this?

    Hey guys,

    Something I'm working on. VRay was worked like a charmed so far giving me quick test renders. Then I came across this:



    VRay Adv. 1.09.03g

    Using high preset with 50 sub d's and 20 interpolations. This image I used a stored irradiance map from previous image. I only get these weird splotches in the shawdows - not in direct sunlit areas. Any ideas what causes this? My settings are pretty high. The subdivisions on my direct light are at 40.

    Xavier

  • #2
    just guesing but 1: if there are any changes from the precaled irrad map, you'll have to redo it, 2: if it's not that then instanced objects or using the mirror tool can cause these.

    Hope that helps_Jay

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    • #3
      that was quick...

      Yes - I used alot of instanced geometry and I mirror lots as well. What is the work around for this? Do I tell Vray to use instance rather than replicate in the system box?

      Xavier

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      • #4
        yeah use replicate, and use the mirror modifier not the mirror tool thats in the maintool bar.

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        • #5
          What is the difference b/w the mirror modifier and the mirror tool (in the toolbar)? Would convert to editable mesh get rid of this stuff?

          thanks,

          xavier

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          • #6
            not shure, thought I would be interested to hear if it does.

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            • #7
              reproducable

              ok....i redid the irradiance map and eveything come out ok.



              But then, using the stored map, I change angle and get this...



              I haven't tried collapsing everything to editable mesh b/c I really don't want to (ease of editing later on). Any other ideas?

              I'm usnig all Vray materials, with Blinn shaders. Here are my settings:



              Thanks.

              Xavier

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              • #8
                ok, thats simple. the irradiance map is view dependant. so you need to re-render that frame with add to current map checked to get the GI samples for that view, then render from file shoud be fine.

                Love the image BTW

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                • #9
                  great!! thanks for clearing that up for me.
                  makes a lot more sense.
                  BTW - I'll post the project when it is finished (1-2 days)

                  regards,

                  Xavier

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                  • #10

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