I need to create a Random Material for Max wrapped around VRay.
Has anyone used the SDK for such a task? I mean, what is the proper direction to take on this? Should I contact Chaos to get access to the SDK or is it available somewhere not made public?
Can someone point me in the direction to create such shader? I mean, a dlo compiled in C++ or a script hooked into VRay or something. Do anyone have any idea even if it is possible to create such a material from outside of the VRay core?
Any help, Vlado?
Thanks.
Has anyone used the SDK for such a task? I mean, what is the proper direction to take on this? Should I contact Chaos to get access to the SDK or is it available somewhere not made public?
Can someone point me in the direction to create such shader? I mean, a dlo compiled in C++ or a script hooked into VRay or something. Do anyone have any idea even if it is possible to create such a material from outside of the VRay core?
Any help, Vlado?
Thanks.
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