I want to get material whose opacity changes GRADUALLY from 0 to 1 based on object thickness.
Is this possible?
I want to achieve the effect as in the picture (granules embedded in the dense substance):
![Click image for larger version
Name: Untitled-2.jpg
Views: 1
Size: 32.8 KB
ID: 870046](filedata/fetch?id=870046&d=1710580353)
This is my try with VraySSS2 material:
![Click image for larger version
Name: Untitled-3.jpg
Views: 1
Size: 69.0 KB
ID: 870047](filedata/fetch?id=870047&d=1710580353)
I cant achieve the effect of 0 opacity where granules are near to the surface of the object
How can i do this?
____________
sorry for my English
Is this possible?
I want to achieve the effect as in the picture (granules embedded in the dense substance):
This is my try with VraySSS2 material:
I cant achieve the effect of 0 opacity where granules are near to the surface of the object
How can i do this?
____________
sorry for my English
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