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DR the creation of the caustics photon map

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  • DR the creation of the caustics photon map

    Hi there,
    I was wondering, if there was a way to dr the creation of the caustics photon map ?
    I thinks it's like light cache, each node has to make it's own and use it for the render, if i'm right.

    Is there a was to dr it? or is it possible to calculate the photon map of each light individually and merge it all together ? Like the old school IR map

    Each light would be launched on a render node and the final photon map would be created with each individually photon map from each light.

    It would considerably speed up the creation of the caustic map for big images where the caustics have to be very precise with multiple lights.

    Now, I may be wrong and it is "dr"able, and all what I have written would be useless

    Am I wright ?

    Stan
    3LP Team
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