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Animation and interpolated reflections...

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  • Animation and interpolated reflections...

    I've see that with non glossy interpolated reflections VRay always compute a new irradiance map for each frame, also if I use a precalculated map (and sure I check 'From file' in Advanced parameters).
    Is there a way to bypass this?
    Thank-you all!

  • #2
    If you have somewhere in the scene a Vray material with interplolations options checked, you will see allways the interpolation passes...

    Gonçalo

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