ok im doing a Quicktime vr...
rendering a spherical camera...
and they render
when I over ride FOV to 360
the go away ...
hmmmmmmmm @##$$&)*#%#$#$#$#@
rendering a spherical camera...
and they render
when I over ride FOV to 360
the go away ...
hmmmmmmmm @##$$&)*#%#$#$#$#@
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