I'm trying to render this scene with the ball in the middle being glass and the other 4 chrome/steel. I'm using an HDRI for the lighting and background reflection. I've got the reflect settings for the glass pretty damn low w/fresnel turned on. Most the people I've shown this to, say the middle ball looks too much like the others. So any suggestions you guys could give would be great.
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BTW: I know the string - ball interaction isn't right..that's being saved for later when I try to animate using Reactor.
-=+| PIC REMOVED |+=-
BTW: I know the string - ball interaction isn't right..that's being saved for later when I try to animate using Reactor.
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