I've followed Peter Guthrie's tutorials on setting up a scene using his HDRI files (which I am using) and my scene is constantly over bright. He recommends using a value of 1.0 as your starting point in the output of the map as well as the strength of the light source and he gets great results....for me, I have to compensate the exposure as well as the values (.005) to get, what seems to me, a very incorrect result.
This is one of those things that I have used in Mental Ray before and it works very easily, but with VRay I have had very little success throughout my tests.
Below are some images of what is going on and the settings that I am using.
My setup is as follows:
-VRay physical camera
-VRay light set to be a dome with Peter Guthrie's high resolution sky in the texture slot.
-The texture is set to environment and spherical environment mapping
-Camera settings - F4, ss200, ISO100
Can anyone help or maybe point out if I am missing one small step to get this to work properly?
Thanks!



This is one of those things that I have used in Mental Ray before and it works very easily, but with VRay I have had very little success throughout my tests.
Below are some images of what is going on and the settings that I am using.
My setup is as follows:
-VRay physical camera
-VRay light set to be a dome with Peter Guthrie's high resolution sky in the texture slot.
-The texture is set to environment and spherical environment mapping
-Camera settings - F4, ss200, ISO100
Can anyone help or maybe point out if I am missing one small step to get this to work properly?
Thanks!
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