Hi, I have a material which is all transparent, and it has a blue fog with a small multiplier such as .2 (the tea pot example from Vlado actually)
There I get a transparent blue color when I render, which is same as the vlado example.
But when I try to get a color on the shadows (which I turn translucency on, my object becomes compleately dark, and nothing happens to the shadows...
What is going on?
I am trying to understand the translucency, it has a strange behaviour.
There I get a transparent blue color when I render, which is same as the vlado example.
But when I try to get a color on the shadows (which I turn translucency on, my object becomes compleately dark, and nothing happens to the shadows...
What is going on?
I am trying to understand the translucency, it has a strange behaviour.
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