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Why do I get values of 508. and 539 for "day light factor" with light meter when no lights are "on" in the scene, and they are all hidden and there is no Vray sun sky, the ambient colour is 0,0,0 and indirect illumination is off.
also found that the "direct light" reading is usually zero no matter what I do with vray light and I get the wierd error "could not save bake elemet: BMM device not found"
oK I still get the daylight factor problems but
the Light meter was flipped 180 away from light. It is very difficult to tell the orientation of the light meter in the viewport.
Please put something on the helper so you can tell which way its oriented (like the vray light).
The orientation does not display anything until you press calculate. Until that moment the light meter is just a plane with no direction visible.
If you click the orientation button it only displays points to the strongest light source. If it pointed away there is no way to tell . If you do a calculate, it gives 0.0 etc and displays nothing in terms of orientation.
Thanks for the suggestions; the day light factor is now fixed for Beta 3; will see what can be done about the orientation - is a single arrow like the VRayLight enough?
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