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Shade maps? how does it work?

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  • #16
    Originally posted by bziegler View Post
    I have to says SM are great for Stereo renderings !

    Just to be sure as i didn't tryed :
    Can i disable all RE for SM prepass ?
    I always have some occulsion pass and others that can be quite long to render !

    Thanks
    Anyone on this ?
    I've trouble getting RE when using Shademaps !

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