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VRAYmtlwrapper : matte

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  • VRAYmtlwrapper : matte

    simple plane with sphere, i use vraymtlwrapper for the sphere with alpha contribution = -1
    when i render, i get the sphere alpha, but, my sphere color is white, not the base material should be.
    how can i keep the base material color, while i can get the alpha for the sphere?
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