Hi guys,
What is your usual way of blending background to your renders? So far I have found that I shouldn't use vraysky, or any other kind of GI generating background in MAX environment (it should be black) and only use vray override. Otherwise blending in PS leaves white edges. Still, when I'm doing interiors, I have problems with glass on the windows. If in PS I use defringe glass area gets screwed up. Do you put your bitmap objects with background texture in MAX or in PS in post. I prefer post since I have more control but then am left with not so nice blend.
What is your usual way of blending background to your renders? So far I have found that I shouldn't use vraysky, or any other kind of GI generating background in MAX environment (it should be black) and only use vray override. Otherwise blending in PS leaves white edges. Still, when I'm doing interiors, I have problems with glass on the windows. If in PS I use defringe glass area gets screwed up. Do you put your bitmap objects with background texture in MAX or in PS in post. I prefer post since I have more control but then am left with not so nice blend.
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