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VrayPhysicalCam Offset - Rendering looks quite different from Viewport

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  • VrayPhysicalCam Offset - Rendering looks quite different from Viewport

    Hi,

    I am using the offset values in the vrayphysicalcam and noticed that there is quite a big difference in the viewport display and the resulting render. Is this normal? This makes it quite difficult to use this feature as its getting kind of guesswork...

  • #2
    This is a known issue. Guessing or setting up with RT is your only real option, but it's a pain for sure.

    b
    Brett Simms

    www.heavyartillery.com
    e: brett@heavyartillery.com

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    • #3
      Ah thanks, good to know.
      Last edited by WobiNich; 21-12-2010, 01:33 AM.

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