Hi, this might be an easy thing to fix but I had no luck so far....
I have an animation of a rotating house and have problems with the balcony's refraction. A cylinder with a texture is used to give the windows reflection but I want the balcony glass to be semi-transparent with white.
The cylinder that is used for reflections should only be seen by the windows.
What options do I have?
I think the screenshots explains the problem better.
I have an animation of a rotating house and have problems with the balcony's refraction. A cylinder with a texture is used to give the windows reflection but I want the balcony glass to be semi-transparent with white.
The cylinder that is used for reflections should only be seen by the windows.
What options do I have?
I think the screenshots explains the problem better.
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