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Comping LightSelect elements

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  • Comping LightSelect elements

    I'm getting diferent result with my comped elements.
    I'm rendering:
    globalIlumination + LightSelect + reflection + specular
    and I'm getting a brighter result than RGB pass.

    How should I comp this to get an exact image as my RGB pass?

    It could be to use standard lights the reason?

    Also, I have a reinhard colormapping to prevent overbright but lightselect passes have color mapping cheked.
    www.gaell.com

  • #2
    Isn't the specular portion already added by the light select element?

    The Reinhard color mapping tends to darken the image, so even if your comp is correct, it will end up brighter than the color-corrected RGB result.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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