When I render an unclamped VRimg file, I have much more latitude in post production to tweek the exposure of the image as the file is 32bit. How far can this go?
If I use a vraycamera with ISO 50 instead of ISO100, will the quality of the resultant VRimg/32bit EXR be the same as just adjusting the exposure ('doubling' the exposure) of the ISO100 version in Photoshop?
With photography, both film and digital, chosing a faster film with a higher ISO/ASA, such as 400, or setting your digital camera to ISO400 will result in a grainier image than using slower films or digital ISO settings. How does a vraycamera relate to this? Setting the vraycamera to ISO800, as far as I know, doesn't add grain to the rendered image. Is upping the ISO of the vraycamera essentially just upping the power of all the lights in the scene - so rendering at ISO50 is the same as doubling the power of all the lights in the scene (the sun, the sky, area lights, spot lights, IES lights etc)?
If I use a vraycamera with ISO 50 instead of ISO100, will the quality of the resultant VRimg/32bit EXR be the same as just adjusting the exposure ('doubling' the exposure) of the ISO100 version in Photoshop?
With photography, both film and digital, chosing a faster film with a higher ISO/ASA, such as 400, or setting your digital camera to ISO400 will result in a grainier image than using slower films or digital ISO settings. How does a vraycamera relate to this? Setting the vraycamera to ISO800, as far as I know, doesn't add grain to the rendered image. Is upping the ISO of the vraycamera essentially just upping the power of all the lights in the scene - so rendering at ISO50 is the same as doubling the power of all the lights in the scene (the sun, the sky, area lights, spot lights, IES lights etc)?
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