Hello all!
Trying out something a little different for my scale figures. I want to make them silhouettes. The problem I am having is that when I adjust opacity or refraction to make them see-through, I see all the extra geometry within the model visible on the other side. Here is an example:
The result I am looking for is more like this, which I got to by using photoshop and two seperate render passes:
+ =
I want the model to cull itself but nothing else, if that makes sense.
Does any know if there is any way to achieve this in one pass?
Thanks,
Ben
Trying out something a little different for my scale figures. I want to make them silhouettes. The problem I am having is that when I adjust opacity or refraction to make them see-through, I see all the extra geometry within the model visible on the other side. Here is an example:
The result I am looking for is more like this, which I got to by using photoshop and two seperate render passes:
+ =
I want the model to cull itself but nothing else, if that makes sense.
Does any know if there is any way to achieve this in one pass?
Thanks,
Ben
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