I want to have certain elements to render as pure white (RGB 255, 255, 255).
1. My color mapping (exponential) lets standard-material with self-illumantion render in grey.
2. VRay lightmaterial renders white but also illuminates the scene, what I donĀ“t want.
The same is for backround planes with e.g. trees and sky texture:
I want them to render 100% self-illuminated but not to emit light.
Thanks 4 help!
1. My color mapping (exponential) lets standard-material with self-illumantion render in grey.
2. VRay lightmaterial renders white but also illuminates the scene, what I donĀ“t want.
The same is for backround planes with e.g. trees and sky texture:
I want them to render 100% self-illuminated but not to emit light.
Thanks 4 help!
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