im making some clouds and want to map the colour with a distance blend between white and the sky colour so it fades into the horizon nicely. tried mapping the density with a distance blend falloff but not getting very nice results.
trouble is due to the hdr nature of the vray sky, the clouds just go mental fluorescent as they fade to the map.
trouble is due to the hdr nature of the vray sky, the clouds just go mental fluorescent as they fade to the map.
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