I was playing with the directly visible caustic thing, activated with this line:
renderers.current.caustics_showCalcPhase=true
I wanted to compare the result since it looked odd to me, but how do I turn that off properly? I tried switching "true" to "false" but now the caustics seem totally screwed up. How can I reset to "normal"?
/b
renderers.current.caustics_showCalcPhase=true
I wanted to compare the result since it looked odd to me, but how do I turn that off properly? I tried switching "true" to "false" but now the caustics seem totally screwed up. How can I reset to "normal"?
/b
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